![Here is how to export FBX models to Unity with perfect transform rotation values if you're suing Blender. Works perfectly with rigged meshes too. More details is in the comments. : r/gamedev Here is how to export FBX models to Unity with perfect transform rotation values if you're suing Blender. Works perfectly with rigged meshes too. More details is in the comments. : r/gamedev](https://external-preview.redd.it/5LllkRkgSK2uaqcVapLMNWvju6gxIBHlqplQR877L5s.png?format=pjpg&auto=webp&s=fb1adfa73b9f9e33153bb2fc44d8b3bc17680b2c)
Here is how to export FBX models to Unity with perfect transform rotation values if you're suing Blender. Works perfectly with rigged meshes too. More details is in the comments. : r/gamedev
GitHub - EdyJ/blender-to-unity-fbx-exporter: FBX exporter addon for Blender compatible with Unity's coordinate and scaling system.
![Edit VRM Models in Blender, Export the Model to Unity, and Export It as a VRM File - Part ① - FBX File | STYLY Edit VRM Models in Blender, Export the Model to Unity, and Export It as a VRM File - Part ① - FBX File | STYLY](https://styly.cc/wp-content/uploads/2019/05/g_2-1.gif)
Edit VRM Models in Blender, Export the Model to Unity, and Export It as a VRM File - Part ① - FBX File | STYLY
![FBX Blender Export to Unity - Textures will not stay with model (using blender render or cycles render) - Blender Stack Exchange FBX Blender Export to Unity - Textures will not stay with model (using blender render or cycles render) - Blender Stack Exchange](https://i.stack.imgur.com/bsD8K.png)