![GitHub - ddiakopoulos/tinygizmo: An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC GitHub - ddiakopoulos/tinygizmo: An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC](https://raw.githubusercontent.com/ddiakopoulos/tinygizmo/master/preview.png)
GitHub - ddiakopoulos/tinygizmo: An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC
![opengl - How to implement translation, scale, rotation gizmos for manipulating 3D object's transforms? - Game Development Stack Exchange opengl - How to implement translation, scale, rotation gizmos for manipulating 3D object's transforms? - Game Development Stack Exchange](https://i.stack.imgur.com/ht9oE.png)
opengl - How to implement translation, scale, rotation gizmos for manipulating 3D object's transforms? - Game Development Stack Exchange
![Interactive Techniques in Three-dimensional Scenes (Part 1): Moving 3D Objects with the Mouse using OpenGL 2.1 - CodeProject Interactive Techniques in Three-dimensional Scenes (Part 1): Moving 3D Objects with the Mouse using OpenGL 2.1 - CodeProject](https://www.codeproject.com/KB/openGL/TranslationController/TranslationController014.jpg)
Interactive Techniques in Three-dimensional Scenes (Part 1): Moving 3D Objects with the Mouse using OpenGL 2.1 - CodeProject
![Interactive Techniques in Three-dimensional Scenes (Part 1): Moving 3D Objects with the Mouse using OpenGL 2.1 - CodeProject Interactive Techniques in Three-dimensional Scenes (Part 1): Moving 3D Objects with the Mouse using OpenGL 2.1 - CodeProject](https://www.codeproject.com/KB/openGL/TranslationController/image002.jpg)
Interactive Techniques in Three-dimensional Scenes (Part 1): Moving 3D Objects with the Mouse using OpenGL 2.1 - CodeProject
![Interactive Techniques in Three-dimensional Scenes (Part 1): Moving 3D Objects with the Mouse using OpenGL 2.1 - CodeProject Interactive Techniques in Three-dimensional Scenes (Part 1): Moving 3D Objects with the Mouse using OpenGL 2.1 - CodeProject](https://www.codeproject.com/KB/openGL/TranslationController/image005.jpg)
Interactive Techniques in Three-dimensional Scenes (Part 1): Moving 3D Objects with the Mouse using OpenGL 2.1 - CodeProject
![is an intuitive method proposed by Ken Shoemake in 1992 for manipulating and rotating a scene with the mouse [1]. Ever since its introduction, the Arcball has become the primary mechanism that people use to rotate scenes and objects in a 3D computer ... is an intuitive method proposed by Ken Shoemake in 1992 for manipulating and rotating a scene with the mouse [1]. Ever since its introduction, the Arcball has become the primary mechanism that people use to rotate scenes and objects in a 3D computer ...](http://courses.cms.caltech.edu/cs171/assignments/hw3/hw3-imgs/arcball_diagram.png)
is an intuitive method proposed by Ken Shoemake in 1992 for manipulating and rotating a scene with the mouse [1]. Ever since its introduction, the Arcball has become the primary mechanism that people use to rotate scenes and objects in a 3D computer ...
![Rotating an object with mouse in 3D WebGL - ProgrammingTIL #120 WebGL Tutorial Video Screencast 0063 - YouTube Rotating an object with mouse in 3D WebGL - ProgrammingTIL #120 WebGL Tutorial Video Screencast 0063 - YouTube](https://i.ytimg.com/vi/rd9HbHS1H6I/hqdefault.jpg)