For 3D game development in Unity, would you choose 3ds Max instead of Blender if it were free? - Quora
![GitHub - Unity-Technologies/MeshSyncDCCPlugins: DCC plugins for MeshSync in Unity. Supported tools: Maya, Maya LT, 3ds Max, Motion Builder, Modo, Blender, Metasequoia GitHub - Unity-Technologies/MeshSyncDCCPlugins: DCC plugins for MeshSync in Unity. Supported tools: Maya, Maya LT, 3ds Max, Motion Builder, Modo, Blender, Metasequoia](https://user-images.githubusercontent.com/1488611/49272332-79d39480-f4b4-11e8-8ca3-0ce0bc90a965.png)
GitHub - Unity-Technologies/MeshSyncDCCPlugins: DCC plugins for MeshSync in Unity. Supported tools: Maya, Maya LT, 3ds Max, Motion Builder, Modo, Blender, Metasequoia
![Edit VRM Models in Blender, Export the Model to Unity, and Export It as a VRM File - Part ① - FBX File | STYLY Edit VRM Models in Blender, Export the Model to Unity, and Export It as a VRM File - Part ① - FBX File | STYLY](https://styly.cc/wp-content/uploads/2019/05/2_1-1.png)
Edit VRM Models in Blender, Export the Model to Unity, and Export It as a VRM File - Part ① - FBX File | STYLY
![Edit VRM Models in Blender, Export the Model to Unity, and Export It as a VRM File - Part ① - FBX File | STYLY Edit VRM Models in Blender, Export the Model to Unity, and Export It as a VRM File - Part ① - FBX File | STYLY](https://styly.cc/wp-content/uploads/2019/05/g_2-1.gif)