![Team Fortress 2] r_lightwarpidentity does what mat_disable_lightwarp is supposed to do · Issue #2823 · ValveSoftware/Source-1-Games · GitHub Team Fortress 2] r_lightwarpidentity does what mat_disable_lightwarp is supposed to do · Issue #2823 · ValveSoftware/Source-1-Games · GitHub](https://user-images.githubusercontent.com/33162051/145579592-a9961362-0b5a-4abb-a40e-2bfef363f0cd.png)
Team Fortress 2] r_lightwarpidentity does what mat_disable_lightwarp is supposed to do · Issue #2823 · ValveSoftware/Source-1-Games · GitHub
![Compare mat_phong 1 and mat_phong 0. For newfages: material phong in gamedev is already quite a popular thing. It is.. | VK Compare mat_phong 1 and mat_phong 0. For newfages: material phong in gamedev is already quite a popular thing. It is.. | VK](https://sun9-32.userapi.com/c624420/v624420133/1fac3/u3oXXv504AU.jpg)
Compare mat_phong 1 and mat_phong 0. For newfages: material phong in gamedev is already quite a popular thing. It is.. | VK
![KritzKast - Scream Fortress on Twitter: "While other 10+ year old games are getting their Ray Tracing updates, I'm exited for Valve's TF2 F_WONG update. #wildTF2updatePredictions https://t.co/o6QfjIqACE" / Twitter KritzKast - Scream Fortress on Twitter: "While other 10+ year old games are getting their Ray Tracing updates, I'm exited for Valve's TF2 F_WONG update. #wildTF2updatePredictions https://t.co/o6QfjIqACE" / Twitter](https://pbs.twimg.com/media/EEqCof0WwAArLjb.jpg)
KritzKast - Scream Fortress on Twitter: "While other 10+ year old games are getting their Ray Tracing updates, I'm exited for Valve's TF2 F_WONG update. #wildTF2updatePredictions https://t.co/o6QfjIqACE" / Twitter
![What setting can allow me to see Australiums like this? (I don't think it is phong 0 or specular 0) : r/tf2 What setting can allow me to see Australiums like this? (I don't think it is phong 0 or specular 0) : r/tf2](https://preview.redd.it/nq4f9p94dyq01.png?auto=webp&s=e9212bc5b3e4b7c85056629ffc5b98d14e840142)
What setting can allow me to see Australiums like this? (I don't think it is phong 0 or specular 0) : r/tf2
![blamo on Twitter: "@OpenFortress @LunaRyuko Open Fortress dev here For those of you wondering, here is a comparison between mat_phong 0 (left) and this new beta shader. So yes, there is a blamo on Twitter: "@OpenFortress @LunaRyuko Open Fortress dev here For those of you wondering, here is a comparison between mat_phong 0 (left) and this new beta shader. So yes, there is a](https://pbs.twimg.com/media/EeWPEEhUEAIYUad.png)