GitHub - sentobi/ARPGE-Unity: A framework-in-progress for making Action-RPG (ARPG), or "Diablo clones", on Unity.
GitHub - GoodCatGames/UnInventory: UnInventory - Inventory framework for Unity (inventories, hotbar, skill trees, etc)
GitHub - bryangalani/Unity_TetrisInventory: Unity Inventory Tetris System in C# as Resident Evil 4 and Diablo 2
![UPDATE* Inventory Master - Inventory System written with the new UI System 4.6 *UPDATE* | Page 3 - Unity Forum UPDATE* Inventory Master - Inventory System written with the new UI System 4.6 *UPDATE* | Page 3 - Unity Forum](https://i.ytimg.com/vi/IjJ0nL-jdjc/maxresdefault.jpg)
UPDATE* Inventory Master - Inventory System written with the new UI System 4.6 *UPDATE* | Page 3 - Unity Forum
![Making a Hack'n'slash #13: Creating items, filling the inventory & stacking | by Mina Pêcheux | CodeX | Medium Making a Hack'n'slash #13: Creating items, filling the inventory & stacking | by Mina Pêcheux | CodeX | Medium](https://miro.medium.com/max/300/1*dnzkrfyTEu-35wmIkJtGLw.png)
Making a Hack'n'slash #13: Creating items, filling the inventory & stacking | by Mina Pêcheux | CodeX | Medium
![After multiple failed attempts, I finally made an inventory that uses different sizes for items! : r/Unity3D After multiple failed attempts, I finally made an inventory that uses different sizes for items! : r/Unity3D](https://external-preview.redd.it/jEEA74YPkL0WH5cWvF1Oc-nFx-WoSpv6yTPJY0fYYNA.png?format=pjpg&auto=webp&s=a80abdad4974cd9ecaca437704e5cd2da7cff8c5)